About Me
Nice To Meet You!
Since 2018, I have been working on video games in the Unity Engine and Unreal Engine and enjoying every step of the way! In that time, I have worked on a variety of individual and team projects. After graduating the Game Development study at SintLucas, I am now a third year studying Game Design at BUAS.
I enjoy working on all aspects of the game development process and am always excited to learn new things! Further, I have experience in System Design, Prototyping, Enemy Design, Illustration and working in Blender. My teammates describe me as a great collaborator, a team worker and an uplifting presence.
My journey with video games started when I received a Nintendo Gameboy Advance with Pokemon Fire Red for my 5th birthday, a game that allowed me to experience interactive media to the fullest. I never stopped being enamored with all kinds of games since. Now, I have translated this passion into my own work and love challenging myself with discovering new ways to make things I am spirited about and strive to be a better designer and artist every day.
Living up to my Generalist mindset, I am quick to adapt to situations and adopt new techniques and technologies to help the project wherever possible. I aim to be a positive force in the team as we create something great!
Aside from making and playing games, my hobbies include theater, improv, board games, card games, psychology, fitness, and creating art.
Game Development
Unreal Engine
- Blueprinting
- Niagara
Unity Engine
- C#
- Shadergraphs
- Mechanim
Godot
- GDScript
Game Design
- System Design
- Technical Design
- Prototyping
- Research
- Design Documentation
Software
- Blender
- Github
- P4V
- Miro
- Trello
- Adobe Photoshop
- Davinci Resolve
- Microsoft Teams
- Microsoft Office
Other
- Presenting
- Fluent in English and Dutch