About Me

About Me Picture

Nice To Meet You!

Since 2018, I have been working on video games in the Unity, Unreal Engine and Godot, enjoying every step of the way! In that time, I have worked on a variety of individual and team projects. After graduating the Game Development study at SintLucas, I am now studying Game Design at BUAS.

I enjoy working on all aspects of the game development process and am always excited to learn new things! Further, I have experience in System Design, Prototyping, Playtesting, Enemy Design, Illustration and working in Blender. My teammates describe me as a great collaborator, a team worker and an uplifting presence.

Through my experiences making games, I am quick to adapt to situations and adopt new techniques and technologies to help the project wherever possible. I aim to be a positive force in the team as we create something great!

Aside from making and playing games, my hobbies include theater, improv, board games, card games, psychology, fitness, and creating art. I also enjoy engaging in communities, for example, I have recently been creating sprites for the Pokemon Infinite Fusion fan project.

Game Development

Unreal Engine
  • Blueprinting
  • Niagara
Unity Engine
  • C#
  • Shadergraphs
  • Mechanim
Godot
  • GDScript

Game Design

  • System Design
  • Technical Design
  • Prototyping
  • Research
  • Design Documentation

Software

  • Blender
  • Github
  • P4V
  • Miro
  • Trello
  • Adobe Photoshop
  • Davinci Resolve
  • Microsoft Teams
  • Microsoft Office

Other

  • Public Speaking
  • Fluent in Dutch
  • Fluent in English